Tap it, it runs. Get everybody out the holes in the fewest taps. Mind the cat.
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Everybody Out is a one-thumb puzzle. Mice, chickens, rabbits and hedgehogs sit on a small floor, each facing a direction. Tap one and it runs the way its nose points until something stops it. If it can't run, it turns a quarter clockwise. Get everybody out through the holes in the walls in as few taps as you can.
The house is not on your side. A sleeping cat catches anyone who stops beside her. A fox catches anyone who stops in his line of sight. Traps snap. A prowling cat takes a step toward you after every tap. In the wood, a fire spreads.
• The pantry, the kitchen, the coop, the wood: one idea per room, a twist halfway through each episode, and a short film at either end.
• Today's room: one new board a day, the same for everybody, and a streak for every day you win it.
• Three stars per room. The fewest taps wins the room; take every crumb of cheese for the third star.
• Endless: fresh boards for ever, every one checked so it has an answer and is never trivial.
• Undo as much as you like. Hints when you're stuck: the first on every room is free. No lives, no timers.
• Free, with an advert now and then on the way to the next room. One purchase removes them all, for good.
• Three stars on a room? Share the card.
• Cut-paper diorama look, slapstick fails, dry captions. Works offline, one hand, in the dark.
No accounts. Your stars stay on your phone.