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Welcome to Reef Drop! 🌊 - Drop and merge sea creatures, from tiny Krill up to the Blue Whale - 160 levels with ice, rocks, clams and Kraken boss fights - Boosters, Daily Treasure, Pearl Vault and a Reefpedia to fill - Rebuild 8 underwater reefs, one build at a time - Classic mode and a fresh Daily Dive puzzle every day - Progress saved with Google Play Games - 10 languages, following your phone's language
Drop, merge and match sea creatures to rebuild your coral reef!
Dive into Reef Drop, a relaxing drop-and-merge puzzle set deep in the ocean! Drop sea creatures into the tank and merge two matching ones to evolve them into something bigger and rarer. Chain merges, clear each level's goal and watch your reef come back to life. HOW TO PLAY • Aim and drop creatures into the tank • Two matching creatures merge into the next one in the chain • Reach the level goal before the tank overflows • Chain merges for bigger scores and bonus rewards FEATURES • 160 handcrafted levels with new goals, ice, clams and tricky blockers • Boss levels with special challenges • Boosters to help you out of a jam, plus daily rewards • Collect every creature in your album • Earn stars to rebuild and decorate each reef area • Glossy, colorful ocean art and calm, relaxing sounds • One-thumb play, in portrait mode Easy to pick up, tricky to master, and perfect for a quick break or a long dive. Reef Drop is free to play. It contains ads, including optional rewarded video ads, and optional in-app purchases for coins and boosters. You can remove banner and interstitial ads with a one-time purchase. Questions or feedback? Contact us at wobblygames45@gmail.com.
past month, based on 1 day
Downloads
Low confidence29
From install count ÷ months since release
In-app revenue
Low confidence$20
From downloads × revenue per download
Ads
$6
$3 – $13
Estimate, ads (benchmark-based, not calibrated per app)
Total
$26
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.