Where this app stands in United Kingdom, updated 2 Nov 2026
Top free · Books and reference
#22 ▲3
Top grossing
Not in this chart today
Top paid
Not in this chart today
| Date | Free |
|---|---|
| 2 Nov 2026 | #22 |
| 1 Nov 2026 | #25 |
| 31 Oct 2026 | #25 |
| 30 Oct 2026 | #22 |
| 29 Oct 2026 | #19 |
| 28 Oct 2026 | #18 |
| 27 Oct 2026 | #18 |
| 26 Oct 2026 | #15 |
| 25 Oct 2026 | #17 |
| 24 Oct 2026 | #19 |
| 23 Oct 2026 | #20 |
| 22 Oct 2026 | #19 |
| 21 Oct 2026 | #18 |
| 20 Oct 2026 | #15 |
| 19 Oct 2026 | #17 |
| 18 Oct 2026 | #22 |
| 17 Oct 2026 | #22 |
| 16 Oct 2026 | #23 |
| 15 Oct 2026 | #23 |
| 14 Oct 2026 | #22 |
| 13 Oct 2026 | #20 |
| 12 Oct 2026 | #18 |
| 11 Oct 2026 | #19 |
| 10 Oct 2026 | #19 |
| 9 Oct 2026 | #18 |
| 8 Oct 2026 | #19 |
Best rank in each country today. Click a country to see its graph.
Multimedia immersive storytelling
STORIES FROM THE EDGE TooFar Media publishes stories by Rich Shapero that test the limits of mind. His protagonists are seekers adrift in a sea of dreams, a domain of illusion and startling vision. They encounter strange gods and unearthly presences, conjured from within or appearing with a mission that cannot, at first, be understood. Their thoughts, like their author’s, are warped toward a state that is different than the one we’re born into—a state more profound, where the truths of our practical world unravel and reveal themselves as the illusions they are. Like the seekers themselves, readers grapple with surprising ideas about human potential. TooFar Media is also a creative sandbox. Each of our sixteen titles is both a novel and a multimedia experiment combining book, music, art, animation, and video. We have a small core team and dozens of collaborators—writers, musicians, artists, animators, and people with knowledge meaningful to our stories. Our content is freely available to anyone with an interest.
past month, based on 2 days
Downloads
Low confidence40K
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$0
No ads
Total
$0
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.