Where this app stands in Hong Kong, updated 7 Nov 2026
Top free · Trivia
#100 New
Top grossing
Not in this chart today
Top paid
Not in this chart today
| Date | Free |
|---|---|
| 7 Nov 2026 | #100 |
| 6 Nov 2026 | — |
| 5 Nov 2026 | — |
| 9 Oct 2026 | — |
Best rank in each country today. Click a country to see its graph.
Squad Battles are more dynamic, making every prediction with your group count for more. Community resolutions are clearer and easier to follow. We improved accessibility across the app so everyone can join the fun. Plus, we fixed a bunch of bugs for a smoother game.
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Think you know what's going to happen? Prove it. Clutch is a prediction game where you make predictions on real-world news and events. Use virtual credits to back your predictions, earn points, and unlock real-world rewards like gift cards and charitable donations. ## HOW IT WORKS 1. Browse open predictions on trending news and events 2. Pick a side: YES or NO 3. Stake your credits on your prediction 4. Get it right, earn points, unlock rewards, and rise in the rankings ## PERFECT FOR - News followers who want a more engaging way to stay informed • Competitive players who love leaderboards and proving they're right • Friends looking for something fun to play together • Anyone curious about prediction markets without financial risk ## KEY FEATURES - Predict real outcomes across Politics, Sports, Tech, Science, Entertainment, and more • Simple YES or NO predictions • Earn rewards through accurate predictions and streaks • Redeem rewards including gift cards and charity donations • Global and friends leaderboards • Follow friends, share predictions, and compare results • Customize your profile with an emoji avatar and unique handle • Sort markets by closing soon, most popular, or most controversial • No real money involved ## IMPORTANT Clutch is for entertainment purposes only. No real money is wagered or won. All credits are virtual and have no monetary value. Contest Rules: https://rodgerstudio.com/legal/clutch/official-rules Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
past month, based on 3 days
Downloads
9.7K
6.8K – 14K
In-app revenue
$0
No in-app purchases
Ads
$5.3K
$2.7K – $11K
Estimate, ads (benchmark-based, not calibrated per app)
Total
$5.3K
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.