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v1.0.0 - Initial Release
Classic Spades vs AI: Nil, Blind Nil and bags. Five rival teams. Play offline.
Spades the way it is played at the kitchen table: four players, two partnerships, spades always trump. You and your partner take on two opponents, and the first team to the target score wins. REAL SPADES RULES - Bid 1 to 13, or bid Nil and promise to take no tricks for +100 - Blind Nil for +200 when your team is 100 or more points behind - Overtricks are bags: collect 10 and lose 100 points - Spades cannot be led until they are broken - Play to 200, 300 or 500 points; fall to -200 and the game is over A PARTNER THAT PLAYS LIKE ONE Your partner and your opponents see only their own cards. They read the bids, remember what has been played, cover a partner's Nil and go after yours. Choose Casual, Aggressive or Ruthless; Ruthless counts every card. FIVE RIVAL TEAMS Campaign mode puts you up against five teams with their own styles, unlocked as you win: The Beginners, The Sandbaggers, The Cutthroats, The Card Counters and The Legends, who study how you play and adjust to it. A NEW DEAL EVERY DAY The Daily deal gives everyone the same cards each day. Add three daily challenges, a login streak, and a Gem Vault that fills up as you play. PLAY ANYWHERE No account and no sign-up. Solo games play offline, and a game in progress is saved, so you can pick up where you left off. MAKE THE TABLE YOURS Earn coins to unlock card backs, card faces and table felts. Three free hints every game, career stats for your win rate, bid accuracy and Nil record, and a large-card setting for easier reading. Spades is free to play. It shows ads between games, never during a hand, and offers optional in-app purchases.
past month, based on 1 day
Downloads
Low confidence37
From install count ÷ months since release
In-app revenue
Low confidence$25
From downloads × revenue per download
Ads
$8
$4 – $16
Estimate, ads (benchmark-based, not calibrated per app)
Total
$33
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.