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Meet "Sabotage: Secret Missions" — a new social deduction party game! Play with friends, uncover saboteurs, and complete secret missions.
Party game for friends: roles, secret missions, live talk — find the saboteur.
Sabotage is an offline party game for a group of friends. One phone runs the round: the app deals roles, starts a timer, and gives secret missions. Then you put the phone on the table and play face to face. WHAT IS THIS GAME The app is only the game master. The real round happens live — through conversation, bluff, and observation. No cards or pieces, just people in the room. Great for home gatherings, trips, birthdays, and evenings with friends. HOW TO PLAY 1) Set the player count, mode, and round time. 2) Pass the phone around and silently check your role. 3) Put the phone on the table — the rest is live. 4) When time is up, discuss and point to the saboteur. ROLES Most players are peaceful: act natural and figure out who behaves oddly. One or more saboteurs must secretly complete a mission before the timer ends and stay hidden. TWO MODES Discussion — a short round with a shared debate topic. The saboteur has a verbal mission that bends the conversation. Background — a longer evening game with no shared topic. While the group chats normally, the saboteur performs hidden physical tasks. THEMES & PACKS Use built-in themes and missions, turn some off, or create your own packs with custom topics and tasks. WHY PLAY • Offline rounds with one shared phone • Fast setup: roles, timer, missions • Live conversation instead of screen time • Two modes for a quick round or a full evening • Custom packs for your own missions Download Sabotage free and start a round in a minute: roles dealt, phone on the table, find the saboteur.
past month, based on 1 day
Downloads
Low confidence16
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$4
$2 – $7
Estimate, ads (benchmark-based, not calibrated per app)
Total
$4
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.