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What's new (v0.3.1) More ways to dress up! • Three pairs of wings - angel, bat, butterfly • Star-shaped glasses • 19 items in all, counting colours The sky changes as you go. • Every run starts in bright daylight • The further you get, the more it turns to dusk - go far for a night sky Fixes • The screen no longer washes out to white under a bright sky • Faces and outfits read clearly again • Tiles no longer sink suddenly right after a restart
One finger one tile, two fingers two. Hop the stones and collect friends!
Tap, hold, release — hop! A very simple game about crossing stepping stones over the water. One finger, one tile. Two fingers, two tiles. You jump the moment you let go. ■ That's the whole control scheme You hop as many tiles as the fingers you're using. Change your mind? Add or remove a finger before you release. No rush — time waits while your finger is down. ■ See where you'll land, before you jump Your landing spot appears on screen ahead of time. Green if there's a tile waiting. Red if it's water. It stays on for your first 50 tiles, so take your time learning. ■ Collect 90 friends Bears, bunnies, cats, dogs, frogs and monkeys. Fifteen of each, every one of them different. New friends show up as you cross the stones. Not getting far? That's fine — the tiles you step on carry over between runs, so anyone gets there by playing a little at a time. ■ Dress them up Over 70 items: hats, glasses, beards, weapons, necklaces, bags, even wings. Plus 28 faces to choose from. The camera shows your character from the front while you play, so you actually see the face you put together — not the back of a head. ■ A gacha that never runs dry Duplicates aren't wasted — they turn into Shards. Save up Shards and trade them for the exact item you wanted. And once a day, one free draw with no ad. ■ You might like this if you · want something easy to pick up for a minute at a time · enjoy collecting and dressing up characters · are looking for a game to play with a child · take high scores seriously (your best is always kept)
past month, based on 1 day
Downloads
Low confidence331
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$73
$36 – $145
Estimate, ads (benchmark-based, not calibrated per app)
Total
$73
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.