This app isn't in any of our charts yet.
Tap a pot, send the ants out, and clear the picture one jelly at a time.
Ants love sweet things. Tap a pot and they pour out, pick up the jelly of their own colour and carry it home - one ant, one jelly, until the whole picture is gone. HOW TO PLAY • Pots of ants wait in three lanes. Only the pot at the front of a lane can be played. • Tap it and it jumps into a free slot; the ants inside get to work on their colour. • Only jellies on the outside can be taken. A colour walled in behind the others has to wait for the way to open. • Five slots, and every pot needs one. Fill them all with stalled pots and the round is over. TWO WAYS TO SOLVE THE SAME PICTURE • 2D - a flat board. The ants walk around the outside and pull the jelly off the edge. • 3D - the same picture spun into a solid. Turn it with your finger; the ants are shot at whatever face you can see. Break the shell and a different colour waits underneath. A THOUSAND PICTURES Candy, cakes, biscuits, fruit and the bugs that come for them - a thousand of them, drawn one jelly at a time and handed out as you climb. Sixty are yours to collect as cards. FOUR BOOSTERS • Extra Slot - one more place to put a pot • Shuffle - re-deal the waiting queue • Fork - pull any pot out of the queue and into a free slot • Vacuum - pick a jelly and its whole colour leaves the picture ALSO • No timer. Take as long as you like. • Bridged pairs and hidden "?" pots slip into the queue as you go deeper. • A piggy bank that fills up every time you clear a level. • 11 languages. Free to play, with optional in-app purchases. Privacy policy: https://superhitkr.blogspot.com/2025/03/superhit-privacy-policy.html
past month, based on 1 day
Downloads
Low confidence100
From install count ÷ months since release
In-app revenue
Low confidence$67
From downloads × revenue per download
Ads
$22
$11 – $44
Estimate, ads (benchmark-based, not calibrated per app)
Total
$89
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.