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• New privacy option: you can choose to share usage stats and crash reports to help us balance songs and fix bugs. It's off unless you tap ALLOW, and you can change it anytime in Settings → PRIVACY. No advertising ID is collected. • Smaller, lighter app with improved memory use and performance. • Bug fixes and stability improvements.
Tap four lanes on the beat. Miss too much and your energy hits zero. Game over.
■ Miss the beat and it's over Neon Rush has no "clear it by mashing" difficulty. Every miss drains ENERGY, and when it reaches zero the run ends right there. Finishing a song is about riding the rhythm, not memorising the chart. ■ Four lanes, three note types · Tap — cyan tile. Hit it the moment it touches the judge line · Double — two magenta tiles. Both hands, same instant · Hold — press and keep holding until the trail ends Split the screen into four and tap. On PC, use D · F · J · K. ■ FEVER — double score at 50 combo Reach a 50 combo and FEVER opens: every point counts double. A single MISS ends it, so each section is a choice between greed and safety. Hold a 30+ combo and each PERFECT restores ENERGY — playing well keeps you alive. ■ Four difficulties that change more than note count EASY / NORMAL / HARD / EXTREME each change the timing window, the energy penalty and the scroll speed. A PERFECT is ±75ms on EASY but ±45ms on EXTREME. EXTREME unlocks once you clear the same song on HARD. ■ Millisecond sync calibration Audio latency differs on every device. In Settings, SYNC CALIBRATION plays a tick track and takes the median of your taps to shift the judgement clock. If you keep getting GOOD when you swear you were on time, start here. ■ Songs Five songs ship with the game, each with all four difficulties, so there is plenty to grind on a single track. ■ Your records stay Best score and accuracy per song and difficulty, your last 50 runs, and a cumulative RP rank from C to SSS. The result screen plots your judgement timing so you can see whether you rush or drag. ■ Plays offline The bundled songs need no network connection. ■ For you if · You cleared the tile-tapping games and want something with teeth · You are tired of rhythm games that never let you fail · You care about frame-accurate timing and sync
past month, based on 1 day
Downloads
Low confidence1
From install count ÷ months since release
In-app revenue
Low confidence$1
From downloads × revenue per download
Ads
$0
$0 – $0
Estimate, ads (benchmark-based, not calibrated per app)
Total
$1
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.