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Compare allApp info
- Installs
- 10+
- Category
- Arcade
- Content rating
- Everyone
- Version
- 1.1.0
- Released
- Sep 6, 2026
- Last updated
- 10 Oct 2026
- In-app purchases
- No
- Contains ads
- Yes
- Promo video
- No
- Requires Android
- 7.0
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- Maintenance and bug fix build
Dodge the invaders, blast the wall, chase one more run. One-thumb arcade.
Drag. Dodge. Blast. One more run. Starfall is a neon arcade shooter built for a single thumb. Slide anywhere on the screen to fly, and your ship fires on its own — no buttons, no virtual D-pad, nothing between you and the wall of invaders coming down. ONE THUMB, NO BUTTONS Steer by dragging anywhere on the screen. Auto-fire keeps your attention where it belongs: on the gaps. WAVE AFTER WAVE Columns of invaders grind toward you, faster and lower with every wave. Clear the screen and the next formation is already falling. CHAIN YOUR KILLS Kills landed back to back build a combo multiplier up to 5x. Greedy play scores big — and gets you killed. SHOCKWAVE Charge the nova core, then clear the entire screen when the wall gets too close for comfort. Timing it well is the difference between wave 6 and wave 16. ARMOURED ELITES From wave four, a golden elite joins the formation. Four hits to crack, and it always drops something worth having. TRIPLE-SHOT Catch a falling shard for eight loud seconds of three-way fire. SPEND YOUR STAR SHARDS Every run banks Star Shards. Spend them on permanent upgrades that carry into every future run: • Hull Plating — start each run with an extra shield • Rapid Coils — tighter auto-fire cadence • Nova Core — the shockwave recharges faster • Scavenger — invaders drop triple-shot more often BUILT FOR PHONES Portrait. Plays offline. Instant restart. Smooth 60fps. A tiny download. No account, no login, no energy timers, no waiting to play. A NOTE ON ADS Starfall is free and ad-supported, but ads never interrupt a run. Banners appear only on menus, and a full-screen ad can show after a run ends — never during one. Everything else is your choice: watch an optional ad for a second chance, double your shards, or launch with triple-shot already loaded. How far can you get before the wall lands?