Run the family firm, one choice at a time. Keep four meters out of the danger.
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Run the family firm one decision at a time.
The bank, the board, the shop floor, the customers and a rival who never quite wins all want an answer from you. Swipe left or right to give it.
FOUR METERS, EIGHT WAYS TO GO
Every answer moves four meters: Cash, Team, Board and Customers. Let any of them run empty and you are finished. Let any of them fill right up and you are finished too: bought out, voted out by your own staff, quietly replaced by the board, or broken up by the regulators. Eight ways to lose your job, each with its own punchline.
A FAMILY DYNASTY
When you fall, the firm passes to an heir. Choose between two, each with a trait of their own, and carry on through the decades: typewriters and telegrams, the first office computer, the web, apps and robots. Every heir leaves something behind, a family holding that earns coins while you are away.
WHAT IS INSIDE
- Over 600 cards from a cast of 32 painted characters
- 26 stories that play out across a tenure, and callbacks to what your grandparents did
- Four eras, each with its own cards and its own office
- Goals, perks and desks to unlock as the family grows
- Today's heir: the same challenge for everyone, every day
- Short sessions: a tenure takes a few minutes
- No energy, no waiting to play
FREE TO PLAY
Optional adverts you choose to watch pay for a bonus: carry on after a fall, triple a tenure's coins, see what the next cards will do, and more. A short advert may also play between tenures, never in your first tenure and never in your first ten minutes of play.