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Today, Loki combines: • direct peer discovery on local networks • BLE-assisted discovery for nearby peers • WiFi direct TCP messaging with automatic BLE fallback and user-selectable transport preference • cryptographic identity based on user-owned DIDs • X3DH session establishment with a persisted Double Ratchet • encrypted local persistence with RAM-only paths for sensitive flows • duress layer with wipe, ghost mode, biometric revocation, and panic gestures • a native binary hardening layer
Peer-to-peer decentralised messaging.
Today, Loki combines: - direct peer discovery on local networks - BLE-assisted discovery for nearby peers - cryptographic identity based on user-owned DIDs - X3DH session establishment with a persisted Double Ratchet - encrypted local persistence with RAM-only paths for sensitive flows - a full duress layer with wipe, ghost mode, biometric revocation, and panic gestures ## What Loki Is At a high level, Loki is an experimental secure messenger for users who want: - no central identity authority - strong local-device privacy guarantees - visible trust signals when channels are real and secure - the ability to switch into a believable decoy state under pressure The project is not just about end-to-end encryption. It is about the full lifecycle of trust: - how identities are established - how keys evolve over time - what gets written to disk - what remains only in RAM - what happens when the user is coerced ## Core Principles - **Local-first trust**: the app assumes hostile networks and untrusted intermediaries. - **User-owned identity**: identities are derived from device-held cryptographic material, not server-issued accounts. - **Defence in depth**: encryption, storage, transport, and UI all carry separate security responsibilities. - **Plausible deniability**: duress handling is a first-class feature set, including secure wipe and a decoy interface. - **Minimal leakage**: the project actively audits plaintext persistence, metadata exposure, and UI cues that could reveal sensitive state.
past month, based on 1 day
Downloads
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In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.