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Initial release
Smash monster hordes in a destructible voxel roguelike. Survive 10 minutes!
Survive the voxel horde! Voxel Survivors is a fast roguelike action game where everything is made of blocks and everything breaks. Waves of monsters pour in from every side. Your weapons fire on their own, so all you do is move, dodge and pick the right upgrades. Last 10 minutes and you win the run. SMASH EVERYTHING Every hit carves voxels out of your enemies. Trees topple, walls crumble, cottages collapse, barrels chain-explode and meteors leave real craters. No two fights look the same. BUILD YOUR ARSENAL Collect gems to level up and choose one of three upgrades each time: - Voxel Blaster: energy bolts at the nearest enemies - Orbit Saws: blades that grind through anything around you - Boom Rockets: homing rockets that blow craters into the world - Chain Lightning: bolts that jump from enemy to enemy - Meteor Storm: rocks from the sky with huge impacts Stack passives like Power Core, Overclock, Blast Radius, Swift Boots, Iron Heart, Gem Magnet and Splitter to build a different hero every run. FIGHT GIANT BOSSES Four boss fights, each with its own tricks: - The Colossus stomps the ground around itself - The Brood Queen keeps her distance, hatches swarms and spits acid - The Juggernaut marks a lane and charges straight through it - The Mortar Titan rains shells on the spots around you Watch the warnings on the ground and dodge in time. MADE FOR PHONES - One-finger controls: drag anywhere to move - Short runs, perfect for a break - Play offline, no internet connection needed - Runs smoothly on older phones If you like survivors-style games, bullet heaven action, auto shooters or roguelike runs, grab your saws and see how long you last.
past month, based on 1 day
Downloads
Low confidence4
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$1
$0 – $2
Estimate, ads (benchmark-based, not calibrated per app)
Total
$1
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.