Offline 4X tactics: found a colony, build a city, raise an army for domination.
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Afterkind is a full offline 4X strategy game — build a civilization on a hex map with no wifi and no account.
Ten thousand years after humanity vanished, new civilizations have risen from the creatures we left behind. You lead one, from a single settler to an empire, against three rival leaders.
Found cities. Improve the land with workers. Raise armies that advance era by era — warriors to swordsmen to musketeers to tanks — and win by Domination, Science, Culture, or Time. It's the classic turn-based empire builder loop, shaped for your phone, played offline and finishable in a few sessions.
A FULL OFFLINE 4X LOOP, NOT A 4X-FLAVOURED IDLE GAME
Explore the hex map, expand with settlers, exploit the land with workers, and exterminate whoever will not move. Research 25 technologies and 14 civics across six eras, from Ancient to Modern. It is a turn-based strategy game you play offline from the first tile to the final turn — and it finishes. A campaign is a few sessions, not a few months.
DIPLOMACY, TRADE AND WAR
Rival leaders remember what you did. Declare war formally, batter a city's walls until it falls, and take their capital — or make peace when the war costs more than it pays. Horses, iron, saltpeter, coal and oil gate the strongest units, so lease what you lack from a neighbour and sell your surplus. Every open war drains your science and culture, so total war has a price. The rival AI runs offline on your device, so diplomacy never waits on a server.
CITIES AND WONDERS
Every building and wonder has its own painted card. Every Kind has a signature wonder that only one empire in the world can raise, so race your rivals for it — and rush-buy units and buildings with gold when time is short.
TWENTY KINDS, TWENTY WAYS TO PLAY
Beavers who dam and build. Crows who scout. Bees who swarm. Fungus that spreads instead of marching. Machines, otters, moths and octopuses — and visitors who were never from here: lizardfolk, the Greys and stranger callers. Each Kind is a full civilization with its own figures, a unique unit and a signature wonder, so an animal civilization game and an alien civilization game share one offline board.
NO WIFI, NO ACCOUNT
The whole game runs offline on your device. Take it on a plane, a train, or a signal-free week. It is a single player strategy game with no internet required — a civilization building game, offline by design rather than by compromise. Your saves stay on your device.
SIX DIFFICULTY LEVELS
From a gentle first empire to a relentless AI, and every level plays offline. On every level, an advisor chip suggests a move for each unit, for as long as you want the help.
HOW AN OFFLINE CAMPAIGN PLAYS
1. Pick your Kind and one of six difficulty levels.
2. Found your capital and explore the hex map.
3. Research technologies and civics, and race rivals for wonders.
4. Trade, make peace — or conquer your neighbours.
5. Win by Domination, Science, Culture or Time, then share your score card.
FREE, WITH OPTIONAL EXTRAS
The complete game is free and fully offline: all four victory types, every era, and three Kinds. Unlock more Kinds by playing — each locked Kind shows its condition in the Vault — or buy a Kind Pack once and keep it forever. Afterkind Online is an optional subscription that adds every Kind, the weekly World Seed leaderboard and cloud backup. We never sell power — paid Kinds are balanced sidegrades, not upgrades.
If you love offline 4X strategy games, offline hex empire builders, or turn-based civilization building without wifi, Afterkind was made for you.
After us, the world kept playing.
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