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Initial Cache Creature internal release for Android. Includes local-first collection, creature generation, scan capture, saved cards, local battles, optional sync, dashboard linking, and the First Field official catalog baseline.
Create creatures from scans, prompts, location, and daily discoveries.
Cache Creature turns everyday signals into collectible creature cards. Generate cards from random rolls, daily prompts, manual input, device traits, optional location flavor, and barcode or QR-code scans. Every Cache Creature can carry unique stats, rarity, quality, overlays, source traits, set metadata, artwork recipes, and duplicate variants. The mobile app is built local-first. You can collect, sort, filter, favorite, inspect, battle locally, and export/import backups without creating an account or connecting to the internet. Optional sync connects your collection to the Cache Creature dashboard. Synced cards can support public browsing, online battles, reports, community artwork review, trades, auctions, player shops, notifications, and the Cache virtual currency system. Sync stays optional, and local cards stay private until you choose platform features. Cache is a virtual in-game currency only. It has no cash value and cannot be redeemed for real money.
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Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.