Canteen simulator & cooking tycoon: serve students, open branches, build a chain
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Kantino is a school cafeteria tycoon game: cook toasties, serve hungry students, grow your canteen and go from a primary-school snack bar to your own fast-food chain.
You've taken over the school canteen. One toaster, a few drinks, and $500 to your name.
The bell rings and they come running. Get the toast on, pull the drinks, keep nobody waiting. Serve fast and your streak builds — tips double. Fall behind and they walk away, and word gets around.
No two days are the same. 46 events: snow doubles toast sales, exam week packs the place out, chocolate sells out on report-card day, everyone wants a drink after PE. Sometimes a YouTuber films your counter, sometimes the principal inspects, sometimes there's a mystery shopper in the queue. Four seasons turn across a 120-day school year.
You build the place. Put the grills, the fridge and the display case where you want them. Buy tables, vending machines, a TV, an arcade cabinet. Knock through to the storeroom, rent the classroom next door. 67 upgrades make you faster and more automated.
70 products to collect. Toasties, bagels, donuts, bubble tea, milkshakes, wraps, pizza — you decide what goes on the shelf each morning. Regulars have favourites; teachers place special orders.
Seven tiers, seven different worlds — primary school, middle school, high school, a university campus, a corporate cafeteria, a military canteen, and finally your own fast-food chain across the country. Each has its own crowd, its own hours, its own kind of rush.
Then the empire. The place you leave doesn't close — it becomes your branch. Hire cooks, cashiers and managers, pay their wages, read the books every day. Name your chain, pick its logo and colour. 41 achievements to chase.
If you like cooking games, restaurant and cafe tycoons or food business simulators, this canteen is yours to run.
Fair by design. The first two tiers are completely free. One single purchase unlocks the whole game — no subscription, no energy, no lives, no timers. Nothing here makes you wait and then asks for money.
There are optional shortcuts: cash for your till, or gems that finish whatever is on the grills right now. Both are entirely optional. Gems are also earned in the game — from daily tasks, today's gift, school stars and the weekly event — or by watching an ad if you choose. Gems can also buy a daily boost (a faster grill, double tips or more patient students for that day), which does speed you up a little.
Full-screen ads appear only at the end of a day, never during service: none on your first in-game day, then at most one at the end of each in-game day. Rewarded ads are always optional. Buying the full version removes full-screen ads.
Requires an internet connection; your progress is always safe. Available in 13 languages.
Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/