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First release: the Urban Comeback story — 200+ events, visible dice checks, 8 endings, fully offline. Story in Chinese; English edition in development.
Choice-driven text adventure: 200+ events, 8 endings. Story in Chinese.
Laid off on a Monday morning, box in your arms, rent due next week. What happens next is up to you. TextQuest is a choice-driven text adventure. In the first story, Urban Comeback, you climb from rock bottom through 12 stages of modern city life — jobs, side hustles, love, family and the chances that change everything. • 200+ hand-written events with real trade-offs, no obvious "best" answer • Visible dice checks: every roll shows its attribute and difficulty before you commit — no black box • Consequence chains: a choice today can come back three stages later • 12 talents to start each run, picked from 3 — free, never a gacha • 8 endings to collect, from Ordinary Life to Peak Life, plus 22 achievements • Marathon mode: endless stages with rising pressure after the story ends • One run takes 10–15 minutes; every run is different No accounts, no pay-to-win, no stamina timers. Everything runs on your device. Note: the story content is currently in Simplified Chinese (the interface supports English); a full English story edition is in development.
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Downloads
Low confidence1
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$0
No ads
Total
$0
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.