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Fixed a black screen at launch on some Android devices.
Roguelike deckbuilder: build a deck as the Vampire or Werewolf and break out.
Build a deck as the Vampire or the Werewolf and fight your way out of a three-act prison, one turn-based card battle at a time. The heroes already won. You are the last monster they left in the cells. Each monster plays by its own rule. The Vampire fills his Blood as he fights; when it's full, Blood Echo plays your next card twice, the second time without spending mana. The Werewolf builds Fury, and at 3 he becomes the Beast and stays that way: every attack deals double damage, until you play a Defense card, which costs 1 more mana and turns him back. Every run is a new escape: a new map, new card rewards, new relics, new events. Enemies show their intent before they act, so every turn is a question you can read. And every night brings a Night Shift: one prison, the same for everyone, with its own task and a twist to the rules. Finished tasks unlock new cards and relics, and every 30 tasks you choose a legendary card that joins your escapes. It is a turn-based roguelite deck builder and dungeon crawler set in a dark fantasy prison: solo card battles where strategy and tactics decide each run. • 131 cards, most of them unique to one of the two monsters, including 6 legendaries. The Vault keeps every card and relic you find. • 28 relics, 30 enemies, 25 events, and a pool of three bosses at the end of each act • Three acts of 15 floors each, then 10 Ascension levels once you get out • Act 1 is yours in full. Acts 2 and 3 are ad-supported: watch one short ad at each act transition, or open them for good with a single purchase, Full Escape, which also removes ads. No subscription. • Plays offline, and your progress is backed up to your Google account App languages: English. Get out before the last door closes.
past month, based on 1 day
Downloads
Low confidence7
From install count ÷ months since release
In-app revenue
Low confidence$5
From downloads × revenue per download
Ads
$2
$1 – $3
Estimate, ads (benchmark-based, not calibrated per app)
Total
$7
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.