Timed block puzzle: drag each block to a door of its own color. Play offline!
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If the exit is narrower than the side of the block touching it, that piece stays on the board. Blocks run from a single square to L shapes, T shapes, crosses and full 3×3 pieces, so the wide ones need a wide exit. The countdown stays still until your first drag, which leaves time to read the board. Block Puzzle: Escape Jam is a timed block puzzle: hold a block, drag it freely across the grid, and it leaves when it reaches the edge in front of a same-color exit. Empty the board before the clock hits zero.
Bomb Blocks carry their own seconds and tick down with the main timer, so the bomb often has to leave before the easier pieces. A level is lost in only three ways: the time runs out, a bomb reaches zero, or the gates shut every remaining block in. Whenever any block leaves, every gate flips together, open ones closing and closed ones opening. If that flip leaves no block a way out, the level ends on the spot.
Later boards add rules, each explained the first time it shows up and then mixed with the older ones. An Ice Block shows a number that falls by one each time another block leaves, and it cannot be dragged until the number is zero. A Layer Block has an outer color and an inner color: it goes out once through a door of the outer color, then again through a door of the color inside. Locked Blocks stay where they are until enough Key Blocks have left, and the number on the lock is how many are still needed.
When a level fails you can often continue: add time if the clock ran out, give a bomb extra seconds if it went off, or flip the gates once more if they have sealed the board. Press and hold the fail screen to look at the grid before you choose. Freeze stops the countdown for a while, and the bombs stop with it. Hammer removes any one block you tap, except Ice Blocks and Locked Blocks, and a Layer Block only loses its outer layer. Magnet clears every block of the color you pick. The timer pauses while you choose a Hammer or Magnet target. Boosters unlock one by one as you progress, and coins get you more.
The toughest boards are marked HARD LEVEL before they start. Main levels play offline, progress stays on your device, and the game runs in portrait with one finger. Once you have made some progress, Dragon's Treasure opens at regular intervals: one hundred players start, seven wins in a row are required, one loss knocks you out, and everyone still in at the end splits the coin pool. Joining needs a network connection, and so does the leaderboard, which ranks players by levels cleared. A seven-day reward cycle adds rewards for the total days you collect, and you can change your avatar, frame and nickname.