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Stability improvements and small fixes.
Mix two songs with a crossfader, EQ, loops, SYNC, pads and record your mix.
Faderjam is a pocket DJ mixer. Put a song on each deck, press play, and blend them with the crossfader. Tap SYNC to match the tempo, cut the bass with the EQ knobs, drop a loop, hit a pad for an air horn, and record the whole mix to share. No account, no ads, nothing uploaded. TWO DECKS, ONE CROSSFADER • Load any song from your phone, or try the built-in demo tracks right away • Glowing waveforms with beat markers so you can see the next drop coming • Spinning platters with the album art. Drag a platter to scratch or nudge • Crossfader with a smooth equal-power curve, plus a volume fader per deck • Master volume with a soft limiter, so the mix never clips BEAT TOOLS • Automatic BPM detection for every track • SYNC matches the other deck's tempo and lines up the beat • Tempo range ±8%, ±16% or ±50% • CUE point: set it while paused, jump back to it while playing • Loops of 1, 2, 4, 8 or 16 beats, snapped to the beat grid EQ, EFFECTS AND PADS • 3-band EQ per deck (HI, MID, LOW) with a true low cut for bass swaps • ECHO synced to the beat and a FILTER sweep on the master output • Six pads: scratch, air horn, kick, snare, clap and riser RECORD AND SHARE • Records exactly what you hear: both decks, pads and effects, as an M4A file • Save it to your phone or share it to any app • No microphone is used MADE FOR PHONES • Portrait layout you can play with your thumbs • Works offline. Your music never leaves your phone • Available in 31 languages GOOD TO KNOW • Plays MP3, AAC/M4A, FLAC, WAV, OGG and other formats your phone can decode • Music is read only when you open the library; pick a single file instead if you prefer • Streaming-service songs that are protected can't be loaded Questions or ideas: tanzsoftkor@gmail.com
past month, based on 1 day
Downloads
Low confidence998
From install count ÷ months since release
In-app revenue
$0
No in-app purchases
Ads
$0
No ads
Total
$0
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.