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Wax Crush is officially live — a cozy ASMR fidget game about cracking frozen wax balls! - Rub, tap, and peel to rescue 48 clay friends sealed in wax - No-fail play — anything you do makes progress - Crisp, satisfying crunch built from real wax-crackle recordings - A story across 6 chapters, with Sparkle Shop and Volcano Shop to choose from - No forced full-screen ads, no loot boxes — safe for the whole family
Crack frozen wax balls and rescue 64 clay friends. Cozy, satisfying, no-fail.
A cozy ASMR fidget game about cracking frozen wax balls. ■ Rub, tap, peel Rub the screen and white cracks spread through the wax. Tap a cracked spot and a shell plate pops loose with a crisp snap. Swipe a loose plate and it flies off. Anything you do makes progress, so younger players can enjoy it without ever failing. ■ The colder it is, the better it shatters Straight out of the freezer the wax is glassy and breaks off in big plates. As you crush, the warmth of your hand melts the chill, so plates take more effort to crack and your score multiplier drops — there's a real rhythm to striking while it's cold. You can always keep crushing, though. ■ The sound is the point Every plate you pop in a row raises the crack sound one step up the scale. The timbre shifts with the chill and the size of the piece. Try it with headphones. ■ Rescue 64 clay friends Gummy bears, lava eggs, dino fossils, snow bunnies — each ball hides a friend sealed in wax. Peel the last plate and they say hello and join your collection. ■ Sparkle Shop or Volcano Shop Start with gems, candy and constellations, or with dinosaurs, robots and lava. You can collect friends from both sides later on. ■ Eight chapters, one story From the Candy Cellar to the Lantern Festival, you'll learn why everyone got sealed in wax that winter. ■ Made to be safe - No forced full-screen ads. Ads are opt-in rewarded videos only, shown when you choose to tap them. - No loot boxes or gacha. You always know exactly what you're getting. - Playable offline; game data is stored only on your device. - Korean and English supported.
past month, based on 1 day
Downloads
Low confidence14
From install count ÷ months since release
In-app revenue
Low confidence$9
From downloads × revenue per download
Ads
$3
$2 – $6
Estimate, ads (benchmark-based, not calibrated per app)
Total
$12
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.