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First release: handmade levels with target cards, Coin Rush rounds, four worlds with 60+ objects and two 8-player arenas, Hole Battle and Territory.
Black hole game: swallow the city, clear your target cards, eat rivals online.
HoleGames.io is a black hole game with a rule that fits in one line: anything smaller than the hole falls in. Slide across a picnic, a toy room, a city street and a beach, swallow what fits and grow until bigger things start to tip over the rim. Every object is a physics body. Brick towers wobble and topple, a watermelon rolls along the edge until you're wide enough for it, and a parked car drops in nose-first. Levels against the clock • Each level gives you two or three target cards and a timer that only starts when you first move. • The first 14 levels are handmade; after that, new ones are generated with wider maps. • Bombs appear from level 3. One wobbling on your rim is harmless; one that reaches the middle ends the level. • Hard and Super hard levels give less time and pay double or triple coins. • Coin Rush bonus rounds: 30 seconds, no bombs, no way to fail. Two online arenas Clear level 3 and two hole game online modes open, both two-minute matches for 8 holes in a city: • Hole Battle: grow on people, cars, trees and buildings, then swallow any hole that is smaller than yours. Big eats small. • Territory: the ground under you turns your color. Swallow a rival and their whole painted area becomes yours. Add friends with your friend code, or open a private room for up to 8 with a 5-letter code. Four worlds, more than 60 objects Picnic, Toy Room, City and Beach: cupcakes and watermelons, teddy bears and toy rockets, taxis and houses, crabs, surfboards and boats. Skins, boosters and rewards • Hole skins such as Galaxy, Lava, Neon and Rainbow • Boosters: Freeze time, Giant hole, Compass and Start big • Map pickups: the hourglass adds time, the lightning bolt gives you a size, the magnet pulls food in • Star chests, a 7-day reward calendar and a weekly leaderboard Good to know You have 5 lives, and a new one refills every 30 minutes. Out of time? Continue with 15 extra seconds. Levels keep working if your connection drops; the arenas need internet. There is no text or voice chat. If you like hole games that mix a quick puzzle with a bit of chaos, level 1 is waiting: 8 strawberries, 6 apples and 60 seconds. Free to play. Contains ads and optional in-app purchases.
past month, based on 1 day
Downloads
Low confidence67
From install count ÷ months since release
In-app revenue
Low confidence$45
From downloads × revenue per download
Ads
$15
$7 – $29
Estimate, ads (benchmark-based, not calibrated per app)
Total
$60
In-app + ads
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.