This app isn't in any of our charts yet.
Welcome to Rivet Jam! Typhoon Mara is closing in and the Gull Point lighthouse is dark. Unscrew bolts, fill the toolboxes, and salvage ten sites to relight the light. - 100 jobs with three star goals each - Ten sites, ten lighthouse parts, one storm that builds - Glass, chains, rust, hidden colors, swinging beams, fragile bolts and storm jobs - Daily Puzzle with a streak - Undo, extra slot and drill boosters - Plays offline
Unscrew bolts, fill the toolboxes, and salvage a yard to relight a lighthouse.
Typhoon Mara is coming up the coast, and the Gull Point lighthouse is dark. Fourteen boats are still out there. Up the coast, an old shipyard is full of everything the light needs, bolted down tight. You're the salvage crew, and a rival crew led by Wes Cutter is stripping the same yard. Tap a bolt to unscrew it. It flies into the toolbox that matches its color, and three of a kind close the lid. Bolts with no box waiting sit in your spare tray, and when the tray is full the job fails. A bolt under another plank is stuck until that plank comes off, so look before you tap. A STORY THAT BUILDS WITH THE STORM Every part you finish brings the storm closer: the rain thickens, the work lamp swings and flickers, and lightning cracks over the yard. Radio messages, Harlan's old log and the rival crew carry the story to the night the lamp is lit. EVERY JOB IS A REAL THING TO TAKE APART Each of the 100 jobs shows the item you are dismantling behind the planks: a workbench, a skylight, a cargo net, a water tower, a pump house. Strip a cedar workshop, a sawmill, a glass works, a chain locker, a rust yard, a fogbound foundry, a swing-shift crane house, a freight dock, a boiler room and the great hall. Each site gives up one part of the lighthouse, from the stair timbers to the great lens, and you watch the light come together on your blueprint. A NEW TWIST EVERY SITE Glass panels that still block. Chained toolboxes that open only when you pull the gold-ring key bolt. Rusted bolts that take two taps. Hidden colors behind a question mark. Iron beams that swing down on their last bolt. Big crates that take four bolts. A boiler room where the tray holds only four. Glass bolts that only come off when their box is ready. Storm jobs where the clock is running. Every new trick gets a short card the first time it shows up, and you can read them again from the pause menu. 100 PROVEN JOBS, THREE STARS EACH Every job has three written goals: strip the wall, then keep the tray down to the limit shown. Every one of the 100 jobs has been proven winnable, and proven possible with all three stars. The first jobs are gentle, and the later sites ask for real planning. REAL TOOLS Undo a move, add an extra tray slot, or drill out any bolt, even a covered one. MORE TO COME BACK FOR - A Daily Puzzle with a streak - Hand-drawn scenery for every item and site - Two music beds, full sound and vibration - Plays offline Remove Ads + Premium (one-time purchase): no interstitial ads, and every booster is free, with no ads to watch. Privacy policy: https://pnwmg.com/privacy
Not enough data yet.
Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.