Hold to climb, release to glide. Carry Odin's word through 100 wild courses.
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You are Odin's raven, and the message cannot wait.
HOLD TO CLIMB. RELEASE TO GLIDE.
One finger is all it takes, but the raven has weight: it carries its speed, so a climb has to start early and a dive has to be caught in time. Thread leaning pines, ride cliff updrafts, dodge lightning that strikes in rhythm, slip under swinging logs and stone jaws, and out-think wolves that leap out of the dark.
TEN LANDS, ONE HUNDRED COURSES
- Pinewood Dusk, Cliffside Winds, Fog Marsh, Storm Coast, Frost Caverns, Ember Vale, Giants' Pass, Hunter's Wood, Ironwood and Bifrost, the rainbow bridge itself
- Every land brings a new idea: drafts, fog, lightning, falling icicles, lava spouts, swinging logs, archers and hawks, leaping wolves, upside-down sky
- Each land ends in a chase: a great beast shadows you, lunges at your height and breathes fire across the sky - from the Horned Owl to Fenrir and Nidhogg
THREE STARS ON EVERY COURSE
Reach the perch, gather rune feathers, and take on a twist: fly without a scratch, skim hazards for close calls, find the hidden rune or beat the clock. Stars open the way to new lands.
MORE TO FLY
- Daily Flight: one new course every day, the same for everyone
- Endless Flight: how far can you carry the message?
- Daily gift with a seven-day streak
- The Aviary: six birds that each fly a little differently, and five light trails
FAIR AND OFFLINE
Plays fully offline. Optional rewarded ads give extras (a revive, a 4th heart or a rune shield, double feathers). One purchase removes all interstitial ads and makes every extra free.