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• The bottom bar now sits right on the screen edge. • Small fixes and improvements.
Restock shelves, schedule staff and keep checkout queues moving in your store.
A delivery is waiting, a shelf is running low and the checkout queue is growing. Aisle Boss: Store Tycoon puts you in charge of the work between the stockroom and the shopping basket. Plan the next restock, assign your staff and see how one decision changes the flow of your store. KEEP STOCK MOVING Receive deliveries, move goods onto shelves and watch what customers pick up. A full stockroom does little for an empty aisle. Choose which shelf needs attention and keep the route from delivery to checkout moving. ORGANIZE THE SHIFT Balance shelf work with checkout service. Assign workers where they can help, watch queues form and adjust before a small delay spreads across the shop. Your choices connect staff capacity, available stock and customer patience. READ THE RESULTS Review the shift report to see what the store earned and where work slowed down. Invest in capacity and service upgrades, then bring a clearer plan to the next shift. Grow through practical changes to the operation, one bottleneck at a time. A STORE YOU CAN FOLLOW Watch a stylized shop floor with shelves, shopping carts, workers and delivery areas. This restock game is about running the process: receive, replenish, serve and review. ADS AND PURCHASES Contains ads and optional in-app purchases. Banners and ads at natural breaks promote other CoddyKit games. Optional rewarded videos provide limited bonuses. Remove Ads, Store Manager Edition, Regional Pass and Complete Aisle Boss Collection remove banner and break-time ads. Their owners can collect eligible rewarded bonuses without a video, under the same limits. Other purchases do not remove ads. Permanent purchases can be restored; consumable packs cannot be restored. Terms of service: https://www.coddykit.com/pages/terms-of-service Privacy policy: https://www.coddykit.com/pages/privacy-policy
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Google Play only. Downloads from daily Top free ranks (or the store's install count); in-app revenue from Top grossing ranks, calibrated on AppTweak's US estimates, or else from downloads; ads from public ad benchmarks. Not reported figures.